
On the Mac client I get everything between 20 and 60 FPS, it really, really depends on how much other players are in the area (even those that aren't near are counting). I have the same 27" machine and the same GC, but the Core i7. On the Mac OS X client, my machine can only get to 30-35 FPS. On the high presets, I get 60-70 FPS on the native resolution (2560x1440). On my machine, the Windows client runs twice as fast. I have the following machine: iMac late 2013, i5 processor, 780M Nvidia graphics card, 16 GB RAM and an SSD drive. So until the new IOKit behavior in OS X 10.10 get addressed, it's either tuning graphics way down, or switching back to 10.9 to get extended uptimes. If I change my activity profile to jumping around a lot via Wayshrine, and/or hanging out in busy cities, I can provoke crashes in a much shorter time span, but this is expected.

But then again, I don't PvP much and haven't once since 1.6.5 hit live. Any machine with at least 8 GB RAM has ample memory to (exclusively) run ESO without having to swap pages out.ītw, I have the same GC, and ESO can run for hours on adjusted Ultra-High settings (Shadow/Water Reflection on Medium, particle-related settings at their lowest, View Distance at its default 37. ESO is a 32-bit process, meaning that its address space is limited to 4 GB of memory. Only with general system performance, if you're sitting at 4 GB RAM. LOLītw, does adding more rams to the mac helps or not?

I was playing on ultra settings with AA on with gtx 780 M 4GB video ram and it crashed every 5- 10 mins during pvpĪfter 3 hours of crashing i play on minimum settings and it didnt crash for few hours straight.but my eyes sore from looking that piece of *** with minimum setting, the pixels the blur.
